Kevin Kelly's argument was that a creator does not need a mass audience. They need a small number of people who genuinely care — a thousand supporters, giving something like $100 a year, is a living. 1,000 True Fans →
Most platforms break that arithmetic by taking a third to a half of it. We take none. What a stream actually costs is the bandwidth to deliver it, which for an audience that size is a few percent of what they gave — not a third. The rest stays with the person they came for.
It also points our incentives the same way as yours. Our costs rise with how many people watch; a creator's income rises with how much those people care. So this is built for a small and generous audience rather than a large and indifferent one, which is the exact opposite of what an advertising business is built for.
Fan support is in preview and no card is charged yet. How the money works →
An IETF transport for live media built on QUIC's multiplexed, loss-tolerant streams and built-in TLS 1.3. Publish/subscribe tracks and relay fan-out deliver sub-second, glass-to-glass latency on the open internet.
Wallflower streams ride moq.pro, Luke Curley's hosted Media-over-QUIC network. Global relays with WebTransport and automatic WebSocket fallback, plus built-in reconnect — so a broadcast plays in every modern browser, including iPhone, and rides out flaky networks.
Your browser encrypts every frame before it leaves. The key is derived from a secret we never receive — the one living in your share link — so we cannot watch your broadcast, and could not hand it over if we were asked. Add a passcode under Protect and a viewer needs that too. No account, no email, no location data. What we can and cannot see →